CArl
Code Arlequin / C++ implementation
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3D border displacement class, derived from libMesh::FunctionBase<libMesh::Number>. More...
#include <common_assemble_functions_elasticity_3D.h>
Public Member Functions | |
border_displacement_function (unsigned int u_var, unsigned int v_var, unsigned int w_var, libMesh::Real x_displ=0, libMesh::Real y_displ=0, libMesh::Real z_displ=0) | |
virtual libMesh::Number | operator() (const libMesh::Point &, const libMesh::Real=0) |
virtual void | operator() (const libMesh::Point &p, const libMesh::Real, libMesh::DenseVector< libMesh::Number > &output) |
virtual libMesh::UniquePtr< FunctionBase< libMesh::Number > > | clone () const |
3D border displacement class, derived from libMesh::FunctionBase<libMesh::Number>.
Definition at line 15 of file common_assemble_functions_elasticity_3D.h.
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inline |
Definition at line 22 of file common_assemble_functions_elasticity_3D.h.
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inlinevirtual |
Definition at line 55 of file common_assemble_functions_elasticity_3D.h.
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inlinevirtual |
Definition at line 38 of file common_assemble_functions_elasticity_3D.h.
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inlinevirtual |
Definition at line 43 of file common_assemble_functions_elasticity_3D.h.